Here you will find miscellaneous hard to find documentation (mostly
in Adobe Acrobat format).
| 64K RAM Board Manual |
64K RAM Board Manual
The documentation, including miniature schematics, for this monster
Astrocade RAM board. |
| About Mike Peace |
About Mike Peace
Early 1980's information about who Mike Peace and his one-man band.
Mike Peace alsowrote some of the best tape software for the Astrocade under the guise of
WaveMakers. - 1 Page (108K). |
| Astrocade Bankruptcy |
Astrocade Bankruptcy Paperwork
This is the bankruptcy paperwork that Astrocade, Inc. filed
in February 1984. (63 Pages) |
| Lightpen |
Astrocade Light Pen Building Docs
Instructions by Leroy Flamm on how to build a light pen.
- 2 Pages (187K). |
| Astrocade Memory Expansion |
Astrocade Memory Expansion Project
Inexpensive memory upgrade project proposal number two by Mike
White, November 2004 (Version 1, was March 2002 and has been deleted). We need feedback on this.
Anyone have the will and know-how to build this? |
| Bally Blue Prints |
Astrovision Add-Under Base Blueprints
Four Add-Under blueprints from April 19, 1982. These are
zipped pdf files, and they are large
(24" x 36"). (1.3K). |
| Ballycheck |
BalCheck Information
Information about Ballycheck (AKA Home Video Game Burn-In Tester).
By Richard G Belton. - 9 Pages. (1MB).
|
| BalCheck |
BalCheck Instruction Manual (with source-code)
These are the instructions for use with a piece of hardware
commonly called BalCheck or BallyCheck (but referred to as "Home Video Burn-in Tester" in this
manual). The hardware was released in 1980 and allows the Astrocade's hardware to be tested.
The source-code is included. |
 |
Bally BASIC Audio Cassette Interface
This two-page instruction sheet is for the Bally BASIC 300-BAUD audio
cassette interface. |
| Bally BASIC Demo Printout |
Bally BASIC Demo Printout
This a printout of the Bally BASIC program that is contained in the
Bally BASIC Demo cartridge. |
| Bally Subroutines |
Bally On-Board ROM Subroutines
Useful manual mentioned in the Peek n' Poke manual. Explains
what the on-board ROM routines built into the Astrocade ROM do. This manual was used as a
reference for BASIC programmers so that they could save a few bytes when programming. A Hex
dump of the Bally 8K ROM is included as well. |
| Bally Professional Arcade Owner's Manaul |
Bally Professional Arcade Owner's Manaul
HTML version of the manual. |
Bally Arcade Patent - 4301503
|
Bally Professional Arcade Patent - 4301503
Home Computer and Game Apparatus (Filed May 30, 1978).
- (237 pages, 10.7MB) |
Bally Arcade Patent - 4475172
|
Bally Professional Arcade Patent - 4475172
Home Computer and Game Apparatus (Filed June 18, 1981)
- (124 pages, 6.79MB) |
| Bally Service Manual |
Bally Service Manual
This is the official PA-1 Bally Service Manual that
contains such useful information as System operation, Disassembly, Motherboard Parts List,
Layout, Schematic and more. If your Bally Astrocade is broken and you know have some
electronics knowledge, then this should be just what you are looking for. |
| Bally Description |
Bally System Description
Useful manual put out by the Cursor group in the early eighties.
It is similar to the Peek n' Poke Manual, but aimed directly at machine language programmer's.
Tons of useful, well presented, understandable information. |
| Bally Cassette to ROM |
Cassette Tape to ROM
Directions written in 1985 by Leroy Flamm that explain how make a
cartridge from a tape program. |
| CES Booth 2501 |
CES Booth 2501
Astrovision CES Booth 2501 Advertisement. |
| CES Trade News |
CES Trade News
CES trade newspaper article on the Astrocade. |
| Crimestoppers Tips |
Crimestoppers
An article by Mike Skala about how to protect programs from
being copied. - 3 Pages (466K). |
| Astrocade Reviews |
'Game Player' Tape Reviews
Arcadian tape reviews written by Michael Prosise. If you've
been trying to learn a little about the Astrocade tapes, then this is the place to start. - 35 Pages (40K).
|
1) Low-High Res Package (Cover Letter)
2) High-Res Package 1
3) High-Res Package 1 - Schematics and Layouts
2) High-Res Package 2
|
High-Res Upgrade
Five packages (documents) created by Michael C. Matte in 1986 to convert an
Astrocade to use high-res mode.
1) Cover Letter - This letter gives an overall view of the five packages.
2) Hi-Res Package 1 - Astrocade System Upgrade - Schematics and layouts. (4.2 MB)
3) Hi-Res Package 1 - Astrocade System Upgrade - Zipped PNG files of only
schematics and layouts. These are included in the pdf version, but these four files have not been
compressed by Acrobat-- so they may be easier to read or print. (5.3 MB)
4) Hi-Res Package 2 - Low/Hight Resolution Modification Procedure - Twenty pages
describing what and how to modify the Astrocade motherboard plus wire the RAM board, which contains
video and user RAM. (1 MB)
5) Hi-Res Package 3 - Copies of Some Datamax UV-1R Schematicsc - These schematics
were used to come up with the Astrocade system upgrade shown in package 1. Comparision of the
schematics will show the similarities of the Astrocade upgrade with the Datamax UV-1R. (Not Yet Scanned.)
6) Hi-Res Package 4 - 44K Byte Dynamic RAM Add-On - (Not Yet Scanned.)
7) Hi-Res Package 5 - 12K Byte Static RAM Add-On - (Not Yet Scanned.)
|

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|
LIFE - Scientific American Articles
These are the two articles that got the computer program "Life" so popular in the early to mid-seventies. |
 |
Lil' White Ram Instructions
Eight pages of instructions (including pictures and installation procedure) along
with warranty information for the Lil' White 32K RAM expansion. |
1) Mass Impact of Videogame Technology
2) Mass Impact of Videogame Technology (Alt. Version)
|
Mass Impact of Videogame Technology
This is a fifty-page book from 1984 about how videogames have affected
technology. It's written by Thomas A. Defanti, the man behind the ZGrass language and the UV-R
computer - (25 pages, 1.68K) |
| Product Decription |
Product Description
Describes the Arcade Video Game (aka Bally Astrocade), BASIC Programming
Cartridge, and Z-GRASS 100 Computer Keyboard. See how the ZGRASS looks compared to released
computer systems of the same period. |
| Programming Sheets |
Programming Sheets
Six useful programming sheets. |
| RGB Convert |
RGB Conversion
Is this from an arcade game? Can this be used with the Astrocade? |
RLE Email
|
RLE Email
Two separate emails from 1996 concerning the new 64K RAM and Printer
Interface. This interface never appeared. - (2 pages, 60K) |
Seawolf II (Parts Catalog and Schematics)
Seawolf II (Schematics)
|
Seawolf II Schematics
The arcade game Seawolf II is, basically, a hi-res Astrocade. Here
are the schematics and the parts catalog (which also contains schematics). These may prove useful
if you try to upgrade your Astrocade to hi-res (no small task!). |
| Tid Bits |
Slap-Dash Tid-Bits
This is one page of tid-bits of information from Brett Bilbrey. This
information was originally included in Russ Perry Jr.'s newsletter Slap Dash. Thanks to Russ
for permission to use them here. |
1) Spectre Docs (pdf)
2) Spectre Docs (text)
|
Spectre Controller Docs
This is the documentation for the special controller (joystick) used for
ICBM Attack. It contains program examples so that the controller can be used from BASIC, plus a letter
explaining some problems people have been having regarding the ICBM cartridge. |
| ICBM Attack Joystick Notes |
Spectre Controller Notes
A few scraps of information about the ICBM Attack joystick, including a
rough sketch and what type of POTs it needs. - 1 Page. (23K). |
Great American Jigsaw and Big City
Slick Warranty
|
Warranty Sheet (Great American Jigsaw and Big City Slick)
A very small warranty sheet that was included with the tape games
Great American Jigsaw and Big City Slick. - (1 page, 36K) |
| Wavemaker Tape Listing |
Wavemaker Tape Listing
Lists the twenty Bally and AstroBASIC tapes that Wavemakers released.
(410K) |