Miscellaneous Documentation

     Here you will find miscellaneous hard to find documentation (mostly in Adobe Acrobat format).

64K RAM Board Manual 64K RAM Board Manual
     The documentation, including miniature schematics, for this monster Astrocade RAM board.
About Mike Peace About Mike Peace
     Early 1980's information about who Mike Peace and his one-man band. Mike Peace alsowrote some of the best tape software for the Astrocade under the guise of WaveMakers. - 1 Page (108K).
Astrocade Bankruptcy Astrocade Bankruptcy Paperwork
     This is the bankruptcy paperwork that Astrocade, Inc. filed in February 1984. (63 Pages)
Lightpen Astrocade Light Pen Building Docs
     Instructions by Leroy Flamm on how to build a light pen. - 2 Pages (187K).
Astrocade Memory Expansion Astrocade Memory Expansion Project
     Inexpensive memory upgrade project proposal number two by Mike White, November 2004 (Version 1, was March 2002 and has been deleted). We need feedback on this. Anyone have the will and know-how to build this?
Bally Blue Prints Astrovision Add-Under Base Blueprints
     Four Add-Under blueprints from April 19, 1982. These are zipped pdf files, and they are large (24" x 36"). (1.3K).
Ballycheck BalCheck Information
     Information about Ballycheck (AKA Home Video Game Burn-In Tester). By Richard G Belton. - 9 Pages. (1MB).
BalCheck BalCheck Instruction Manual (with source-code)
     These are the instructions for use with a piece of hardware commonly called BalCheck or BallyCheck (but referred to as "Home Video Burn-in Tester" in this manual). The hardware was released in 1980 and allows the Astrocade's hardware to be tested. The source-code is included.
Bally BASIC Audio Cassette Interface Bally BASIC Audio Cassette Interface
     This two-page instruction sheet is for the Bally BASIC 300-BAUD audio cassette interface.
Bally BASIC Demo Printout Bally BASIC Demo Printout
     This a printout of the Bally BASIC program that is contained in the Bally BASIC Demo cartridge.
Bally Subroutines Bally On-Board ROM Subroutines
     Useful manual mentioned in the Peek n' Poke manual. Explains what the on-board ROM routines built into the Astrocade ROM do. This manual was used as a reference for BASIC programmers so that they could save a few bytes when programming. A Hex dump of the Bally 8K ROM is included as well.
Bally Professional Arcade Owner's Manaul Bally Professional Arcade Owner's Manaul
     HTML version of the manual.
Bally Arcade Patent - 4301503
Bally Professional Arcade Patent - 4301503
     Home Computer and Game Apparatus (Filed May 30, 1978). - (237 pages, 10.7MB)
Bally Arcade Patent - 4475172
Bally Professional Arcade Patent - 4475172
     Home Computer and Game Apparatus (Filed June 18, 1981) - (124 pages, 6.79MB)
Bally Service Manual Bally Service Manual
     This is the official PA-1 Bally Service Manual that contains such useful information as System operation, Disassembly, Motherboard Parts List, Layout, Schematic and more. If your Bally Astrocade is broken and you know have some electronics knowledge, then this should be just what you are looking for.
Bally Description Bally System Description
     Useful manual put out by the Cursor group in the early eighties. It is similar to the Peek n' Poke Manual, but aimed directly at machine language programmer's. Tons of useful, well presented, understandable information.
Bally Cassette to ROM Cassette Tape to ROM
     Directions written in 1985 by Leroy Flamm that explain how make a cartridge from a tape program.
CES Booth 2501 CES Booth 2501
     Astrovision CES Booth 2501 Advertisement.
CES Trade News CES Trade News
     CES trade newspaper article on the Astrocade.
Crimestoppers Tips Crimestoppers
     An article by Mike Skala about how to protect programs from being copied. - 3 Pages (466K).
Astrocade Reviews 'Game Player' Tape Reviews
     Arcadian tape reviews written by Michael Prosise. If you've been trying to learn a little about the Astrocade tapes, then this is the place to start. - 35 Pages (40K).
1) Low-High Res Package (Cover Letter)

2) High-Res Package 1

3) High-Res Package 1 - Schematics and Layouts

2) High-Res Package 2

High-Res Upgrade

     Five packages (documents) created by Michael C. Matte in 1986 to convert an Astrocade to use high-res mode.

1) Cover Letter - This letter gives an overall view of the five packages.

2) Hi-Res Package 1 - Astrocade System Upgrade - Schematics and layouts. (4.2 MB)

3) Hi-Res Package 1 - Astrocade System Upgrade - Zipped PNG files of only schematics and layouts. These are included in the pdf version, but these four files have not been compressed by Acrobat-- so they may be easier to read or print. (5.3 MB)

4) Hi-Res Package 2 - Low/Hight Resolution Modification Procedure - Twenty pages describing what and how to modify the Astrocade motherboard plus wire the RAM board, which contains video and user RAM. (1 MB)

5) Hi-Res Package 3 - Copies of Some Datamax UV-1R Schematicsc - These schematics were used to come up with the Astrocade system upgrade shown in package 1. Comparision of the schematics will show the similarities of the Astrocade upgrade with the Datamax UV-1R. (Not Yet Scanned.)

6) Hi-Res Package 4 - 44K Byte Dynamic RAM Add-On - (Not Yet Scanned.)

7) Hi-Res Package 5 - 12K Byte Static RAM Add-On - (Not Yet Scanned.)

LIFE - Scientific American Article (Oct. 1970)

LIFE - Scientific American Article (Feb. 1971)
LIFE - Scientific American Articles
     These are the two articles that got the computer program "Life" so popular in the early to mid-seventies.
Lil' White Ram Instructions Lil' White Ram Instructions
     Eight pages of instructions (including pictures and installation procedure) along with warranty information for the Lil' White 32K RAM expansion.
1) Mass Impact of Videogame Technology

2) Mass Impact of Videogame Technology (Alt. Version)
Mass Impact of Videogame Technology
     This is a fifty-page book from 1984 about how videogames have affected technology. It's written by Thomas A. Defanti, the man behind the ZGrass language and the UV-R computer - (25 pages, 1.68K)
Product Decription Product Description
     Describes the Arcade Video Game (aka Bally Astrocade), BASIC Programming Cartridge, and Z-GRASS 100 Computer Keyboard. See how the ZGRASS looks compared to released computer systems of the same period.
Programming Sheets Programming Sheets
     Six useful programming sheets.
RGB Convert RGB Conversion
     Is this from an arcade game? Can this be used with the Astrocade?
RLE Email
RLE Email
     Two separate emails from 1996 concerning the new 64K RAM and Printer Interface. This interface never appeared. - (2 pages, 60K)
Seawolf II (Parts Catalog and Schematics)

Seawolf II (Schematics)
Seawolf II Schematics
     The arcade game Seawolf II is, basically, a hi-res Astrocade. Here are the schematics and the parts catalog (which also contains schematics). These may prove useful if you try to upgrade your Astrocade to hi-res (no small task!).
Tid Bits Slap-Dash Tid-Bits
     This is one page of tid-bits of information from Brett Bilbrey. This information was originally included in Russ Perry Jr.'s newsletter Slap Dash. Thanks to Russ for permission to use them here.
1) Spectre Docs (pdf)
2) Spectre Docs (text)
Spectre Controller Docs
     This is the documentation for the special controller (joystick) used for ICBM Attack. It contains program examples so that the controller can be used from BASIC, plus a letter explaining some problems people have been having regarding the ICBM cartridge.
ICBM Attack Joystick Notes Spectre Controller Notes
     A few scraps of information about the ICBM Attack joystick, including a rough sketch and what type of POTs it needs. - 1 Page. (23K).
Great American Jigsaw and Big City Slick Warranty
Warranty Sheet (Great American Jigsaw and Big City Slick)
     A very small warranty sheet that was included with the tape games Great American Jigsaw and Big City Slick. - (1 page, 36K)
Wavemaker Tape Listing Wavemaker Tape Listing
     Lists the twenty Bally and AstroBASIC tapes that Wavemakers released. (410K)