DATAMAX UV-1 Zgrass PAINT PROGRAM USER'S GUIDE ABOUT THIS GUIDE You are about to experience an interactive painting system that will enable you to immensely expand your creative drawing and image development capabilities. With the help of this guide, you'll find the system simple to use and rich in capabilities. The Zgrass PAINT PROGRAM USER'S GUIDE has been designed to guide you through an interactive experience with all modules of the Paint Program in a sequence which will prepare you to use each module as you encounter it. If you take the time now to experiment with the Paint Program system as instructed in this guide, you'll minimize the amount of time you spend learning how to use the system to maximum capacity. If you are a neophyte in the world of computers, you'll find this a pleasant and relatively painless introduction to working with computers. In general, this guide is set up to be followed in a step-by-step manner, explaining what's happening as you engage in new activities in each module. As you become more comfortable with the controls and various means of interacting with the system, you may find repetitive instructions tedious or boring. On the other hand, if you're shaking in your boots because it's the first time you've dealt with a computer, you'll probably find the repetition comforting. To minimize the amount of repetition, those concepts or activities which come into play frequently or require special explanation have been presented in the GENERAL REFERENCE SECTION of this guide and are referred to accordingly within the body of the guide. Sections of this document include: 1 - About this Guide 2 - Getting Started 3 - General Reference Section 4 - Group 1) Basic Drawing Brushes 5 - Group 2) Colormap Selection & Storage 6 - Group 3) Making & Using Snaps 7 - Group 4) Line & Snap Animation 8 - Group 5) Utility Modules