L&M Title Screen Creation Method February 2011 Documentation written October 4, 2011 By Adam Trionfo This is a limited overview of a method that can be used to create a new title screen for a L&M Software program. This method was used to create a title screen for "Sink the U-Boat." Previous experience archiving Bally/Astrocade programs is probably necessary to follow this overview. It would also be helpful to have used "Repacker," but you can probably get by without knowledge of that Astrocade Blue Ram BASIC Utility and learn as you go. This method requires the use and creation of several programs on "tape" (actually, computer WAV files) as well as an external 16K RAM expansion, Blue Ram BASIC and Mike White's BRB Repacker. I have only used the 16K version of Repacker, but the 4K version might also work. These two screens/programs used to create a title screen for a L&M Software program are included in the archive: 1) L&M Title Screen Creator (Data).wav 2) L&M Title Screen Creator (Title Screen).wav Here is a method to create a title screen. This method is VERY general, and you'll have to understand how "Repacker" works in order to follow these directions. It is recommended that you digitally archive each new program using AstroWAV and BallyBin between each step to make sure that saved programs and title screens will load accurately. 1) Load and then modify line 20 of "L&M Title Screen Creator (Data).wav" so that it includes the name of the program that you want to create a title screen for. You will have to modify the CX value in line 20 so that your new program name still remains centered. Make sure that your new line 20 ends with a comma (this prevents the line from scrolling when the save begins). Save the modified program as "New Data.wav." 2) Using Repacker, combine "L&M Title Screen Creator (Title Screen).wav" with your "New Data.wav." 3) Create the new title screen using AstroBASIC Load "New Data.wav" The program will load the title screen, print-out the new program title that you made in step one and then wait a short while for you to change cables from loading to saving. Then the program saves the title screen. Save this new screen as "New Title Screen.wav." 4) Now load and run "New Title Screen.wav." using :INPUT ; RUN. The program will load and then pause. Quickly change the cable from the headphone hack to the mic jack. After the program loads and runs, it prints the new title to the screen, pauses for the user to change cables and then automatically saves the screen. Save this file as "finished title screen.wav" 5) Now use Repacker to combine "finished title screen.wav" with the L&M 2000- baud BASIC program that you want to have a new title screen. Save this program as "Finished Program." 6) Load "Finished Program." It will load the new title screen that you created, but the original program will be loaded instead of the program used to create the title screen. You are finished.