What's New

May 21, 2010

I)    Added the Owner's Manual for the Bally Home Library Computer.

      This is the original manual that came with the Bally Home Library
      Computer (the original name of the console before it was called the
      Astrocade or even the Bally Arcade).

      Bally Home Library Computer Owner's Manual
	  
	  

April 7, 2010

I)    Updated five descriptions of "Bob Fabris Audio Recordings:"

         1) 12-17_Fenton
         2) Larkin_1-28_(part_1)
         3) Larkin_1-28_(part_2)
         4) Larkin_1-28_(reverse)
         5) TEL. CONVERSATIONS Copy 11-28

      Updates of Bob Fabris Audio Recordings

II)   Added fourteen audio recordings that Bob Fabris, the publisher of the
      Astrocade newsletter Arcadian, had with various people in the Bally /
      Astrocade community.

         1) 7 Call JF
            ---------
            (Time - 12:02 / Size - 13.1MB)
		 
            After a date declaration of June 26 (1980), Bob Fabris calls Jeff
            Frederiksen. Bob has been talking to Jay Fenton about his develop-
            ment of an extended BASIC cartridge, and Bob's put him in touch
            with third parties developing RAM expansions. Bob asks if Bally
            will be selling the extended BASIC cartridge directly, and Jeff
            says the plan is to sell it as a limited edition at probably
            about$75. [This is mentioned in Arcadian volume 2, issue 9,
            page 78.] They discuss advertising for it in the Sourcebook. It
            will search for any contiguous RAM block above the screen RAM.
            They're planning on making a commercial ZGRASS system package at a
            cost of about $3000 (with about $700 of that for the monitor).
            It's not being aimed at amateurs. They're planning to demonstrate
            it at SIGGRAPH next month.  The recording ends suddenly.  

         2) 7 Call JF (Reverse) Part 1
            --------------------------
            (Time - 2:39 / Size - 2.88MB)
		 
            Bob Fabris and Jeff Frederiksen talk about the ZGRASS expansion--
            possibly the same conversation as on the front side of the tape.
            Jeff mentions a module for voice synthesis and light pen for 
            graphics editing. It can either stand alone or act as a slave to 
            another computer system. He says there will be applications for 
            it when it's released.  

         3) 7 Call JF (Reverse) Part 2
            --------------------------
            (Time - 9:32 / Size - 10.5MB)
            
            Bob Fabris talks to Jeff Frederiksen. Bob asks about cartridge 
            parts, since some people want to manufacture their own Videocades.
            Jeff says they're custom made, but they'd be willing to sell
            EEPROM carts to people. They discuss the sound registers, and Bob
            compliments Brett Bilbrey's sound work. Bob mentions work on a 
            keyboard addition, and asks about ASCII codes for commands. There
            are rumors about the system being taken over from Bally by another
            company, but Jeff doesn't have any news about it. Jeff demonstrates
            Vortrax speech synthesis. Jeff's found a modification to the audio
            interface that makes it more reliable. [This is detailed in
            Arcadian volume 2, issue 8, page 71.]

         4) Bally Larkin Conversation
            -------------------------	 
            (Time - 5:26 / Size - 6.31MB)

            Ed Larkin reads an advertisement for the Viper System 1 to
            Bob Fabris.

         5) Leske Freeman 1-8 Part 1
            ------------------------
            (Time - 8:18 / Size - 10.0MB)
		 
            Bob Fabris talks to Larry Leske, who's been working on a programm-
            able keyboard kit. [Arcadian volume 1, issue 8, page 55] It seems
            likely that Fidelity Electronics will take over the system, and
            they plan on possibly reviving the ZGRASS add-under in about six
            months. Larry has great respect for the engineering at Fidelity,
            and thinks it's likely they'll get out a quality product fairly
            quickly. Given this, Larry doesn't really want to compete with
            them, so the project is put on hold. [Arcadian volume 2,
            issue 3, page 19]

         6) Leske Freeman 1-8 Part 2
            ------------------------
            (Time - 14:29 / Size - 15.3MB)

            Bob Fabris talks to Bob Freeman, who's been working on an S-100
            adapter for the sysetem [Arcadian volume 2, issue 2, page 11].
            With Larry Leske losing interest on programmable keyboard work,
            Fabris is now particularly interested in this. Freeman is also 
            thinking about things like a modem. But he's not moving at a
            fast pace unless there's enough interest to make it profitable.
            Fabris is planning on surveying the Arcadian readers on what
            they want. [Arcadian volume 2, issue 3, page 19]. Freeman has also
            programmed a system monitor ROM (it COULD be the "ADS System
            Monitor," but this is only conjecture), to be used for debugging
            assembler programs. Freeman wonders if Fidelity Electronics would
            consider speeding up the system's Z80, but Fabris says they're
            trying to cut costs on the board instead. They might consider
            a retrofit kit, though.

         7) Meeks 2-1-83 Part 1
            -------------------
            (Time - 18:43 / Size - 20.2MB)

            Bob Fabris talks to Tom Meeks. Tom discusses an attempt to release
            the Astrocade in Europe. They've gotten a sample to a company
            called ITT (International Telephone and Telegraph), and everyone
            is optimistic. Ray George is really pushing to get ZGRASS out this
            year. Bally itself is also pushing both these ventures, and may
            even provide financial backing for ZGRASS. No new consoles are
            being manufactured at the moment, though there is still old stock
            to sell. Astrocade is in some sort of dispute with Nitron. Bob
            says there's been a good response to the ad in Electronic Games.
            Arcadian subscribers are stable at about 2,000. Tom doesn't think
            the BASIC manual did a good job of getting people into programming.
            Tom's going to get Bob mailing addresses from warranty cards. 
            Astrocade's getting ready to go do court over debts. Creditors are
            going after money Astrocade's gotten from Montgomery Ward--money 
            they need to keep the company running. Tom's trying to arrange to
            leave Astrocade with a severance package, but wants to keep
            consulting with them on ZGRASS. Tom's been doing lots of ZGRASS
            programming, developing educational children's programs. He gives
            some details about ZGRASS programming, strengths, and limitations.

         8) Meeks 2-1-83 Part 2
            -------------------
            (Time - 6:16 / Size - 7.26MB)

            Bob Fabris talks to Ed Larkin of Alternative Engineering. They
            discuss the Electronic Games "underground" article. He's
            manufacturing Pac-Man carts for Bob. They joke about the secrecy
            around it. He's developing a communication board. The company
            doesn't have a lot of capital to work with.

         9) Meeks 2-1-83 (Reverse) Part 1
            -----------------------------
            (Time - 7:49 / Size - 8.24MB)

            Bob Fabris talks to Tom Meeks. Astrocade has entered Chapter 11
            bankruptcy. Nitron's stock has suspended trading for two days, and
            Tom expects Nitron to fail. In Tom's view, this situation is
            partly Nitron's fault, because he believes they were trying to
            take control of Astrocade from the day they started building the
            systems. He places more blame on Astrocade, however. Tom hopes ITT
            (International Telephone and Telegraph) can rejuvenate the system
            by building it cheaper than they can. Tom thinks the bankruptcy
            will help them get a little sympathy and curiosity at the upcoming
            CES show. They haven't been able to implement anything lately,
            even though they're getting lots of good suggestions, particularly
            from Dick Houser. Astrocade has at least been getting more free
            publicity lately.

         10) Meeks 2-1-83 (Reverse) Part 2
             -----------------------------
             (Time - 4:49 / Size - 5.71MB)

             Bob Fabris talks to Bob (Ogden?). With Astrocade in the midst of
             bankruptcy, Bob (Ogden?) is looking into releasing future games
             (International Telephone and Telegraph), though. Bob Fabris wants
             to put together an independent advisory panel to guide software
             development. One interested party is Alternative Engineering.
             With Astrocade not making games at the moment, Bob (Ogden?) isn't
             particularly interested in this for now.

         11) Meeks 2-1-83 (Reverse) Part 3
             -----------------------------
             (Time - 18:06 / Size - 20.8MB)
		 
             Bob Fabris talks to Ed Larkin about three weeks after the
             Astrocade bankruptcy. According to Ed, Bob Ogden expects to have
             a deal with ITT (International Telephone and Telegraph) within
             the next couple of weeks. At this point, Ed will start working
             for Bob Ogden to help address the lack of software for the
             system. Ed sees ITT as a much more professional company than
             Astrocade, and hopes they take over the whole business. Bob
             Fabris suggests he consider producing ZGRASS for them rather
             than for Astrocade, and gives out contact information for
             Nicholas Gibbs at ITT Consumer Products (UK) Limited. Ed talked
             to Tom Meeks just before the bankruptcy for a little help with 
             ZGRASS, but couldn't get much support. This may have been related
             to the stress of the impending bankruptcy and Tom looking for a
             different job. ITT is hoping to make the hardware compatible with
             both the US and Europe, and to re-release it in the US at a lower
             cost. Right now, Astrocade could only bring in operating capital
             with new products. They haven't paid John Perkins for work on a 
             game, so he's planning to release the game through another
             company. Bob talks to Ed about manufacturing Pac-Man carts, and
             wants to change the name to Munch Kid. They're going to make 100
             carts, with Bob putting up about $1,000 upfront and $1,000 on
             delivery. The recording ends suddenly.

         12) Nelson 2-1-80
             -------------
             (Time - 4:23 / Size - 4.74MB)
		 
             Bob Fabris calls Ron Nelson of Fidelity Electronics. Bob asks
             about recent developments, and Ron says that the current
             situation is that Bally is pushing to quickly divest from the
             system, but Fidelity wants to slow down and look over the
             contract closely. Bob also mentions the development of a hobbyist
             memory addition and keyboard. It's planned to be sold as a kit,
             in part to avoid the need for FCC approval.

         13) Sales Pitch for New BASIC Bally ARCADE +
             ----------------------------------------
             (Time - 38:54 / Size - 49.8MB)
		 
             This seems to be a presentation for the Astrocade marketing team.
             The first speaker is Jeff Frederiksen. He thinks there's a big
             demand for fantasy games, and there are no good computer fantasy
             games on the market. So, they're about to release Wizard of Wor.
             He says Astrocade is better than Bally at marketing. A next
             generation system, with new custom chips, is already being
             designed. He compares Astrocade technology to Atari. The next
             generation system will be able to display 16 colors out of a
             palette of over two million. He expects it to be way ahead of the
             competition. He says Bally BASIC was made to show that the system
             was a real computer. One reason BASIC wasn't more successful is
             that it required too much investment--a system, cart, and
             interface. So now, they've got a new BASIC with a faster,
             built-in interface. And the cart is going to be packed in with
             the system. Ray George interjects that it will now be called the
             Bally Arcade Plus. Jeff demonstrates loading a BASIC program. He
             says Bally BASIC has the advantage of simple graphics programming.
             The tape ends with a question and answer session. Jeff doesn't
             think voice synthesis is worth pursuing this generation. The
             recording ends when they take a coffee break. 

         14) Sales Pitch for New BASIC Bally ARCADE + (Reverse)
             --------------------------------------------------
             (Time - 46:36 / Size - 62.5MB)
		 
             The meeting continues with Jeff talking about the add-under. It
             will include a modem, parallel port, and floppy drive. He
             discusses the memory in the add-under. Bally is investing money
             in the add-under, even though it will be released by Astrovision.
             He talks about the size of the games industry. Next, Tom DeFanti
             shows a high-resolution ZGRASS demo by Jane Veeder. Tom says it's
             important that the add-under will put out a video signal that can
             be recorded and televised. Jane herself begins speaking. She
             shows the Montana demo. Tom starts speaking again. He wants to
             make the machine accessible such that, for example, an accountant
             could write an accountant program. Parents could even write
             programs instead of bed-time stories. Someone asks how he can
             convince someone that the machine with the add-under will bring
             money into their organization. Tom responds that by including a
             high level language, third parties will be able to create software
             much more easily. Jeff adds that graphic creation is very easy.
             Tom says that ultimately, it will be sold by showing it rather
             than talking about it. Initially, he expects the add-under to
             sell to people who want to move up from Bally BASIC. Then, as
             people see other people using it, and as more software becomes
             available, it will become more popular. Jeff and Tom prepare
             another demonstration. Jeff explains that Tom has been working
             for months to improve ZGRASS, so it will be even better than what
             they're demonstrating. Tom and Jeff discuss some of the
             advantages of ZGRASS over BASIC. Showing the color capabilities
             leads to a brief discussion from the audience about Color BASIC.
             The recording ends while they're demonstrating ZGRASS commands.

      New Bob Fabris Audio Recordings
	  
III)  Added a four-page article from the September 1983 issue of JOYSTIK
      called "Astrocade's Underground" by Danny Goodman.  This article is
      about how Astrocade users get along without support from Astrocade,
      Inc.  In 1983, this was quite a lot of exposure for this console. The
      article begins:
	  
      "You can't really call the group an "underground," because it operates 
      openly, almost vocally. But, few of the millions of Atari, Mattel,
      Odyssey and Coleco players are aware that an entire cottage industry has
      grown around the highly rated, but rarely seen, Astrocade Professional
      Arcade system. To gain appreciation for the third-party support out
      there, consider that almost 400 individual programs are currently
      available for the Astrocade- more than for the Atari 2600 and Mattel
      Intellivision combined."

      Astrocade's Underground
      

March 26, 2010

I)    Added "Star Battle" Source Code

      This source code is for the Bally cartridge.  This cartridge has been
      disassembled by, possibly, Tom Woods, in 1979.  As it was included in
      the Bob Fabris collection without any notes to who actually did it, it
      is impossible to know for sure.  The source code, including cross
      reference and opcode listings, is 30 pages.

      Star Battle Source Code Listing
      

March 22, 2010

I)   Added Richard Degler's source code update of "Fawn Dungeon" by
     Barry McCleave.  The following changes have been made:
	  
         1) Replaced ORGs with Labels.
         2) Added more HVGLIB.H information.
         3) Replaced all RST $38s with more comments.
         4) Added pattern comments for GunFighter.
         5) Mixed case comments are new, a LOT of them come straight
            from the BIOS. 
         6) Changed remaining decimal to 2- or 4-digit hex for readability.
	  
      "Fawn Dungeon" Source Code
      

March 20, 2010

I)    Added updated version of Richard Degler's DZ80 Dissassembler Script.

      DZ80 Dissassembler Script

II)   Added Barry McCleave's "Fawn Dungeon" source code in ready-to-
      assemble format.

      This is an incomplete machine language game.  The player in this
      D&D-type game can wander around a maze, but there are no monsters. This
      is an interesting piece of what might have become something interesting.
      As it stands, it is little more than a programming exercise.

      This source code assembles EXACTLY as the finished binary version.

      "Fawn Dungeon" Source Code

III)  Added "Z80 Source Code Tips" by Richard Degler.

      A few tips on creating easy-to-read source code.
	  
      "Z80 Source-Code Tips"
	  

March 7, 2010

I)    Added two screenshots of BalCheck.	  

      BalCheck Screenshots

II)   Moved the "Mark S. Keller BASIC Collection" to the Mark Keller Section.

      Mark S. Keller BASIC Collection

III)  Moved Scott Waldinger's "Robot War" to the Scott Waldinger Section.

      Robot War
      

March 6, 2010

I)    Reorganized the "Machine Language Homebrew Software" area.  There are
      some additional comments as well as dates.
	  
      Machine Language Homebrew Software

II)   Added "Fun with Vectors - No Ghosts Allowed" By Richard Degler.

      "This is another unfinished project [from June of 2009].  This is "Fun
      with Vectors - Ziggy" with an overly large "No Ghosts Allowed" from
      Ghostbusters image instead.  I wanted to write a display routine that
      could draw it without flickering but it might be beyond the Bally's
      ability."

      Fun with Vectors - No Ghosts Allowed

III)  Added "Fun with Vectors - Slimer" By Richard Degler

      This is the last thing that Richard did with "Fun with Vectors."  This
      has a stationary "No Ghosts Allowed" and the updated Slimer. "I was
      going to see how many Slimers it could draw - think another one at most!
      The program still has the mangled Gaz-Giz when moving left - never did
      put in a FLOP like Lance's X-mas display had. Pull the trigger to slow
      Slimer way down (but not always stop!)." 
	  
      Fun with Vectors - Slimer

IV)   Added modified version of BalCheck.

      This ROM were modified by Richard Degler so that it would work in MESS
      without the actual BalCheck hardware device usually required.

      BalCheck (Modified) ROM Image
      BalCheck Documentation Changes and Quick How-To
      BalCheck Documentation	  
	  

March 5, 2010

I)    Added an older version of the MESSD emulator for Windows.

      Although this version is quite outdated, it sort of supports extra
      memory (I understand that this was a bug).  You can use the cartridges
      that require extra RAM (like Vipersoft BASIC and Blue Ram BASIC) with
      this version of the emulator.  Once you have the On-Board ROM and
      cartridge in the correct directories, then you start it from the command
      line like this:

      MESSD ASTROCDE -CART Program

      MESS with Extra RAM Support

II)   Reorganized the "Astrocade Machine Language Tools" area.

      "Astrocade Machine Language Tools" area
	  
	  
III)  Added the most up-to-date version of the DZ80 disassembler (version 2.0)
      along with some related files that it requires.
	  
      DZ80 Disassembler (Version 2.0)
      Lua Programming Language (for use with DZ80 2.0)

IV)   Added a new area on hardware emulation of the Astrocade using FPGA.

      The Astrocade can be emulated in hardware because of Mike J's hard work
      recreating the console (in low-res AND hi-res mode) for an FPGA chip
      in the hardware descriptor language VHDL. This version will run on a
      Xilinx Spartan3E starter kit board, but it may be able to be ported to
      other boards.

      This is a pretty complicated subject that most people won't be able to
      try because you need special hardware. However, for an overview, here
      is some information from Mike J's FAQ:

      "Very simply, VHDL is a high level language which is used to design and
      simulate hardware, by which I mean everything from a modern complex CPU
      to a digital watch. Software tools take the VHDL source code, and hope-
      fully convert it into real physical logic gates. This can then (at vast
      expense) be turned into a piece of silicon and sold to people. I should
      point out that only a subset of the language can actually be turned into
      gates, as some constructs are only useful for simulating designs."

      "VHDL stands for VHSIC Hardware Description Language, where VHSIC is an
      acronym for Very High Speed Integrated Circuit. However, the name is
      more frightening than the language, which resulted from a US Government
      sponsored effort to improve the way integrated circuit designs were
      exchanged between companies. The IEEE adopted VHDL as a standard
      in 1987 (1076-1987)."
	  
      Astrocade Hardware Emulation Using FPGA
      

March 4, 2010

I)    Added the infamous undumped On-Board '3164' 8K Bally ROM.  This now
      makes for the third different archived ROM.

      This ROM was dumped by Paul Thacker from his very early Bally Arcade
      console.  He comments about his system, "The system itself definitely
      seems early as well.  In addition to the different dust cover label, the
      red reset button, and the silver eject button, the casing is missing
      most of the explanatory text such as On/Off and 3/4 for the channel."

      Richard Degler took a look at this ROM and has some comments, "Differ-
      ences from the "3159" BIOS are the SYSTEM Routine Jump Table (since the
      routines are shifted), and the location of text strings and the Font
      (which is why to use the Dope Vector). The date starts at 3604 and is
      the leftover "977" of WHITE BIOS. After that the built-in games have few
      changes, except Gunfight plays to 9999 (like the 1978 version) and has
      one color changed. CHECKSUMs #1 and 2, as well as FUDGE4 are also dif-
      ferent, so the un-modified BAL-CHECK should work fine on this machine
      as it is." 

      On-Board '3164' 8K Bally ROM

II)   Added an updated HVGLIB (Home Video Game Library) Header file.  This
      was created for use the the Bally ROM, but if you're going to be 
      creating machine language programs with the Nutting Manual, then you
      need this Astrocade equate file.  This is version 3.0, with updates
      from Richard Degler.
	  
      HVGLIB.H, with updates by Richard Degler

III)  Added Source for all THREE Versions of Bally ROM.

      The ROM Source Code includes the source for the 4K of System ROM, and
      the other 4K contain Checkmate, Calculator, Gun Fight and Scribble.

      This new version, created and updated by Richard Degler, is the updated
      assembly source code for ALL THREE versions of the Bally System BIOS.
      It can be used to recreate any version of the on-board ROMs.  By chang-
      ing the EQUate 0,1s in the first block marked with "###"'s you can
      conditionally generate _either_ the WHITE.bin or ASTRO.bin (a.k.a
      BIOS3159.BIN or "GAME OVER" ROM) from the same source code.

      Conditional Source-Code for the Bally On-Board ROM

IV)   Updated the eight Beatles music ROMs with renaming from Richard Degler
      and fixed a couple of over-dumps.
	  
      Beatles ROM Zip Archive, Updated

V)    Added "orphaned" document, "Differences Between Bally and AstroBASIC."

      This document describes the improvements and differences between the
      original version of Bally BASIC and AstroBasic (the version with the
      build-in 2000 BAUD interface).  This document will be useful when
      converting files from one language to another- especially when reading
      machine language material in the Arcadian (which primarily is directed
      toward the older version of BASIC). It also finally answers that
      question: "what's different between the two BASIC carts?" 

      Differences Between Bally and AstroBASIC

VI)   Added three tools "300 BAUD Tools."  Thanks to Ronaldo Goulart for
      putting this great collection of archiving tools together!


      This .zip file contains 3 public domain tools for dealing with Bally
      Basic / ViperSoft Basic programs:

      1) KCS
            KCS allows the user to create binary dumps from wave recordings, and
         to convert such dumps back to wave. It is a DOS application, pro-
         grammed in a custom Forth dialect, DX-Forth, but it's author kindly
         provided me with a version adapted for a Windows Forth interpreter,
         so both a DOS and a Windows version are available.  The Windows
         executable is much bigger because of the additional runtimes embedded
         in the executable.
            For converting .prg binary dumps back to wave using KCS, a known-
         working, though not optimal set of command line switches is " -M -L5 
         -P50".  Refer to KCS documentation for further details.

      2) prg2txt:
            Prg2txt is a Windows utility for converting binary dumps of Bally
         Basic / ViperSoft Basic into Unicode text files. By default, it
         produces an output similar to the regular original listings, and
         through an optional command line switch, it generates the output file
         using an alternative syntax, intended to allow the listing to be
         edited through a regular plain text editor. Such listings can be
         converted back to binary using txt2prg.

      3) txt2prg:
            Txt2prg generates binary files from text listings, which can after
         be converted to wave for loading into an original Astrocade. In case
         you are going to edit your own listings or the ones generated using
         prg2txt, be sure to use the special required syntax. For more infor-
         mation on this, refer to txt2prg.txt 

      300 BAUD Tools

VII)  Added a 2000-BAUD tape archiving tool called wBallyBin (V2).

      In May of 2009, Paul Thacker wrote: "I have a slightly newer version of
      Ballybin for Windows.  I'm not sure when Bob Colbert will have a bigger
      update to the program, but we might as well offer the best version
      available." This slightly updated version is called "wBallyBin (V2)." 
	  
      wBallyBin (V2)


VIII) Added a dissassembler script for DZ80.  Created by Richard Degler.

      A Script for use with the DZ80 Disassembler, version 2.0. This makes it
      so that there is no more adjusting garbage code following RST $38
      syssuk'ed routines!  You can read Richard's full comments here.
	  
      Dissassembler Script for DZ80
	  

March 3, 2010

I)    Organized the "Astrocade Machine Language Source Code" Section.

      Machine Language Source code for various programs, mostly cartridges
      are available here.  Some of the material is scanned, but a good
      portion of it has been retyped and is ready to be assembled.  Also, 
      some of it has been disassembled and commented.  If you're a machine
      language programmer, then there is a WEALTH of material here:
	    
         1) 300 to 2000 BAUD Loader Utility Program
         2) AstroBASIC
         3) Astrocade On-Board ROM
         4) Balcheck
         5) Bally BASIC
         6) Bally Demo Cartridge
         7) Color BASIC
         8) Dog Patch
         9) Football
         10) Fawn Dungeon
         12) Goldfish Demo
         13) Machine Language Manager
         14) RAM Test (Generic Z-80 Source Code)
         15) Songs
         16) Stweek (Sound Tweeker)
         17) Treasure Cove
         18) Video Storybook
         19) Wizard of Wor (Arcade Game)

      Astrocade Machine Language Source Code" Section

II)   Added a preliminary version of source code for "Treasure Cove" that is
      ready to assemble.

      This version assembles fine using Zmac, but it does NOT run.  When run
      under MESS .135, it "locks up."  When the debugger is used, the game is
      getting "stuck" in the WRITP routine in the system ROM.  The problem has
      been traced back to when the cartridge calls the WRITP routine from the
      cartridge area at $27DE.  The game never returns from this call.
      Richard Degler suggests, "Sounds like the Stack area is getting
      clobbered by theWRITPattern - there is no bounds checking so if it draws
      too far down it just can't find its way back."

      "Treasure Cove" (Source for Preliminary Version)

III)  Added Source Listing updates for:

         1) Text (Ready to Assemble) Updates by Richard Degler:
               1. Astro BASIC
               2. Bally BASIC
               3. Color BASIC
	  
         2) Bally BASIC (Scanned, PDF format)
	  
      Astrocade Machine Language Source Code" Section
      

March 1, 2010

I)    Added  "Astrocade: Product Description."

      Describes the Arcade Video Game (aka Bally Astrocade), BASIC Programming
      Cartridge, and Z-GRASS 100 Computer Keyboard.  See how the ZGRASS looks
      compared to released computer systems of the same period.

      Astrocade: Product Description

II)   Added two Bally / Astrocade Patents:

      Both patents have the same abstract:
      "A home computer system provides a video processor for use with a
      television receiver. The video processor can selectively perform a 
      variety of modifications to pixel data under the direction of the CPU
      of the computer system before the pixel data is stored in random access
      memory to effectively increase the speed or data handling power
      of the system."

      1) Bally Arcade Patent - 4301503 (Nov. 17 1981)
         Home Computer and Game Apparatus (Filed May 30, 1978).
         36 Claims, 167 Drawing Figures.
         (237 pages, 10.7MB) 
	  
      2) Bally Arcade Patent - 4475172 (Oct 2 1984)
         Home Computer and Game Apparatus (Filed June 18, 1981).
         24 Claims, 168 Drawing Figures.
         (124 pages, 6.79MB) 

      Bally Arcade Patent - 4301503 (Nov. 17 1981)			
      Bally Arcade Patent - 4475172 (Oct 2 1984)			

III)  Added AstroVision, Inc. Business Card.

      A business card from Astrovision. This card belonged to Rick
      Claghorn, Computer Specialist.
	  
      AstroVision, Inc. Business Card
	  
IV)   Moved George Hale Business Card.

      George Hale Business Card
	  

February 26, 2010

I)    Added two pictures of the inside of the Lil' White Ram expansion unit.

      Lil' White Ram. PCB - Inside View
      Lil' White Ram. PCB - Bottom View

II)   Created a Bally / Astrocade Multicarts Area.  Currently it holds:

         1) Beatles Music from Richard Degler by Mike White. Created in 2007.
         2) Multicart by CPUWIZ. Released in 2004.
         3) Multicart by RetroKidz. Released in 2006.
         4) Multicart by Ward Shrake. Released in 2002.

      Bally / Astrocade Multicarts Area

III)  I have added a picture of the multicart by GaMBITS.

      UltiMulti Cartridge by GaMBITS

IV)   Created a Bally / Astrocade Multicarts Documentation Area.  It holds
      documentation for:

         1) Multicart by CPUWIZ. Released in 2004.
         2) Multicart by GaMBITS.  Released in 2008.
         3) Multicart by RetroKidz. Released in 2006.
         4) Multicart by Ward Shrake. Released in 2002.

      Multicart Documentation Area

V)    Added four documents for the multicart called "UltiMulti
      Cartridge" 1.0 by GaMBITS.
	  
         1) CD (JPG)
            The Manual and Program DIP Switch Settings are contained
            on this CD

         2) DIP Switch Settings (PDF)

         3) Instructions (PDF)
            Here is what is in the documentation:

               1. Listing of Programs
               2. How to Use Multi-Load Games
               3. Switch Settings Required for
                  Different BASICs
               4. Blue Ram Super-Extended
                  BASIC (1.0 and 1.1) Instructions
               5. Game / Program Instructions
                     1. Arcade Golf 1.5 - Ken Lill
                     2. Dragon's Castle
                     3. Lil' White Utility
                     4. Pro Golf - Henry Sopko
                     5. Snake Snack - By Ken Lill
                     6. Spring Thing Pt. 1 - By Ken Lill
                     7. Star Cruiser - Ken Lill
                     8. Whatzit? - By Ken Lill

         4) Leaflet: "Thank You For Your Order"

      UltiMulti Cartridge Documentation Area

VI)   Added five documents for the Lil' White Ram:

         1) Installation Guide CD
            Contains the instructions on how to use and install the Lil' White
            Ram hardware. 

         2) Instructions and Warranty
            Eight pages of instructions (including pictures and installation
            procedure) along with warranty information for the Lil' White 32K
            RAM expansion. 

         3) Leaflet
            "Thank You for Your Order" leaflet 

         4) RAM Test Program, By Ken Lill
            This will check all addresses from $5000 to $7FFF. 

         5) Schematic
            Complete schematic for the Lil' White Ram. 

      Lil' White Ram Documentation Area

VII)  Added Astrocade Memory Expander Schematic by Mike White.

      This is version two of an original schematic, designed by Mike White,
      for an inexpensive memory upgrade project proposal by Mike White.
      Version two, this version, is from November 2004. Version one was from
      March 2002; it had errors and has been deleted. Eventually, in 2008, Ken
      Lill and Mike White created the Lil' White Ram based on a modified
      version of this schematic. 

      Astrocade Memory Expander Schematic

VIII) Added Bally Service Manual

      This is the official "PA-1 Bally Service Manual" that contains such
      useful information as System operation, Disassembly, Motherboard Parts
      List, Layout, Schematic and more. If your Bally Astrocade is broken and
      you have some electronics knowledge, then this should be just what you
      are looking for. 

      Bally Service Manual

IX)   Added "SeaWolf II Parts Catalog with Schematics"

      The arcade game Seawolf II is, basically, a hi-res Astrocade.  Here are
      the schematics and the parts catalog (which also contains schematics).
      These may prove useful if you try to upgrade your Astrocade to hi-res
      (no small task!). Also, if you want to try hi-res, then using this
      arcade board is supposed to be the best way to go.
      
      SeaWolf II Parts Catalog with Schematics
      SeaWolf II Schematics

X)    Added "Jameco JE 610 ASCII Keyboard Datasheet"

      These keyboards, from 1979, were often hacked with the 300-BAUD interface
      to create a keyboard that could be used with Bally BASIC.  From the
      datasheet: "The JE610 ASCII Encoded keyboard kit can be interfaced into
      most any computer system. The keyboard assembly requires 5V @ 150mA
      and -12V @ 10mA for operation. Interface wiring can be made with either
      a 16-pin DIP jumper plug or an 18-pin (.156 spacing) edge connector." 

      Jameco JE 610 ASCII Keyboard Datasheet

XI)   Added Lightpen Plans, by Leroy Flamm

      These are plans, including schematics, on how to build a light pen for
      the Bally / Astrocade. The documentation refers to a tape with a
      program for this hardware, but that program has been lost or has yet
      to be archived.
	  
      Light Pen Plans	  

XII)  Added Four Astrocade Add-Under Blueprints by Astro-Vision.

      These are four Add-Under blueprints from April 1982.  These GIF files
      are large (24" x 36").  If you have trouble viewing them, then save them
      locally to your hard drive and don't view them on the Internet.
	  
      Blueprints in Misc. Hardware Area
      Blueprints in High-Res TIFF Format (Direct Link)	  
	  
XIII) RGB Interface - Midway

      I'm not exactly sure what Arcade machine this is for.  This might be
      useful for use with the Astrocade... or maybe not.
	  
      RGB Interface	  	  
	  

February 25, 2010

I)    Added the printout of the Bally BASIC program that is contained in the 
      Bally BASIC Demo cartridge.

      BASIC Program from Bally BASIC Demo Cartridge

II)   Added Astrocade, Inc. Bankruptcy Paperwork

      This is the bankruptcy paperwork that Astrocade, Inc. filed in
      February 1984.
	  
      Astrocade, Inc. Bankruptcy Paperwork

III)  Created a new section called "Bally Hardware."  It holds two items:

         1.  AstroBASIC Audio Tape Interface Schematic - Created by Richard Degler
             Schematic for AstroBASIC Audio Tape Interface.  Both a PDF and
             GIF Version are available.
			 
         2.  Bally BASIC Tape Interface - By Bally
             This two-page instruction sheet is for the Bally BASIC 300-BAUD
             audio tape interface. The main topics are:
             
                1) Audio Cassette Playback
                2) Volume Control Adjustment
                3) Audio Cassette Record
                4) Record / Playback Test
                5) BASIC Commands

      Bally Hardware Section
	  
IV)   Created new section called "Miscellaneous Hardware Documents."  It
      holds three items:
	  
         1.  64K RAM Board Manual - By R&L Enterprises

             The documentation, including schematics, for this monster Astrocade
             RAM board. There is no actual Table of Contents, but here is what
             is included in the manual:

                1) General Hardware Features
                2) General Hardware Features NOT Included
                3) Hardware Options
                4) Addressing Ranges
                5) PCB Layout
                6) Power Supplies
                7) Write Protect Installation
                8) Routines for Accessing Upper Address Ranges With BASIC
                9) Language Memory Locations
                10) Useful Language Location Numbers
                11) Installation
                12) Precautions and Standard Operating Procedures
                13) Circuit Description
                14) Circuit Operation (See Schematic)
                15) 50-Pin Bus Signals
                16) Magic Memory
                17) Intergalactic Politics (Memory Management)
                18) 64K RAM Board Schematic
				
         2.  The Computer Ear Manual - By ARD (Anderson Research and Design)

             A sixteen-page manual that explains how to use the Computer Ear
             voice recognition system.  An additional four pages include four
             BASIC type-in programs:
			 
                1) Digital Oscilloscope
                2) Flash Math
                3) Speech 1.8
                4) Speech 4.2
				
         3.  R&L 64K RAM Board and Printer Interface - R&L Enterprises

             Two emails about new hardware that would have been available in
             the 3'rd quarter of 1996 (it never shipped). It was an Add-On
             Board with Configurable RAM, EPROM or EEPROM, PS/2 Keyboard
             Interface, Centronics Printer Interface, and two serial ports.

      "Miscellaneous Hardware Documents" Section
	  

February 24, 2010

I)    Moved "Astrovision Arcade is Packaged and Expanded" article.

      This article is from the "CES Trade News Daily," January 10, 1981 issue.
      Astrocade has repackaged the line, added Bally BASIC and plans ten
      new cartridges.	  
	  
      Astrovision Arcade is Packaged and Expanded Article

II)   Moved "Bally Professional Arcade from Astrovision, at CES booth 2501"

      Ad from a CES "Show Daily."  "Arcade $299, ZGRASS-32 Keyboard $599, 
      Complete System $898.  32K Computer. With the plug-in ZGRASS-32
      keyboard, the Arcade becomes the easiest computer to use and the most
      powerful system available for creating graphics on the TV screen." 

      Bally Professional Arcade from Astrovision, at CES booth 2501

III)  Moved the "The Fantastic Combinations of John Conway's New Solitaire Game
      'Life'" articles by Martin Gardner.
	  
      These appeared in "Scientific American," October 1970 and February 1971.
      These are the two articles that got the computer program "Life" so
      popular in the early to mid-seventies.  The first article is from the
      column "Mathematical Games."  The next article is a follow-up to the
      first article.  There are at least two versions of this "game" available
      for the Astrocade.  One is a tape program by Jay Fenton that runs in 
      BASIC (but is written in machine language) and the other is a cartridge
      by Richard Degler.
	  
      The Fantastic [...] Game "Life"
      The Fantastic [...] Game "Life" (Follow-Up)

IV)   Moved "The Mass Impact of Videogame Technology" by Tom Defanti.  This
      article is from the 1984 journal "Advances in Computers, Vol. 23."

      This is a fifty-page "book" from 1984 about how videogames have affected
      technology.  It's written by Thomas A. Defanti, the man behind the
      ZGrass language and the UV-R computer.  Here is an abbreviated

      "Table of Contents:"

         1.  Introduction
         2.  History of Videogames and Related Developments
         3.  Coin-Op Game Manufacturers
         4.  Types of Games
         5.  Market Considerations
         6.  Videogame Hardware
         7.  Videogame Hardware
         8.  Legal Issues
         9.  Future Developments
         10. Conclusions
         11. References

      An alternate version is also available.  This alternate version has two
      pages scanned per page.  If you plan to print the "book" out, then this
      is probably the best version to download.

      The Mass Impact of Videogame Technology
      The Mass Impact of Videogame Technology (Alternate Version)
      

February 23, 2010


I)    Moved "The Game Player" review compilation.

      "The Game Player" was a review column from the "Arcadian" newsletter
      that ran for twenty-one columns.  It reviewed a total of thirty-nine
      games, only five of which were cartridges.  The rest were all games that
      were sold on tape.  The reviewed games are:

      Tape Reviews (34)
      -----------------

      1) Adventure                Astrogames                  
      2) Astro Analyst            Educational Software Systems
      3) Astro Terror             The Tiny Arcade             
      4) Candy Man                L&M Software                
      5) Castle of Horror         Wavemakers                  
      6) Caterpillar              H.A.R.D. Software           
      7) Collision Course         Wavemakers                  
      8) Defense Professional     Astrogames                  
      9) Dungeons of Dracula      Wavemakers                  
      10) Exitor's Revenge         L&M Software                
      11) Flying Ace               Wavemakers                  
      12) Galactic Hitchhiker      H.A.R.D. Software           
      13) Gamma Wars               Tiny Arcade                 
      14) Gate Escape, The         Wavemakers                  
      15) L.T.                     Wavemakers                  
      16) Lost in Space            Edge Software               
      17) Memomax                  Educational Software Systems
      18) Metro Attack             Astrogames                  
      19) Micro Pac                H.A.R.D. Software           
      20) Morse Code Trainer       Educational Softwear Designs
      21) Music                    George Moses Co.            
      22) Nam-Cap                  New Image                   
      23) Nautilus                 L&M Software                
      24) Night Bombers            Astrogames                  
      25) Omega Valley             The Tiny Arcade             
      26) Paper Chase, The         H.A.R.D. Software           
      27) Peter Piper              Astrogames                  
      28) Road Toad                Esoterica, Ltd.             
      29) Secret of Pellucitar     L&M Software                
      30) Super Pac                Astrogames                  
      31) Super Slope              Esoterica, Inc.             
      32) Tic Tac Tollah           H.A.R.D. Software           
      33) Vindicator               The Tiny Arcade             
      34) Wah's Revenge            Astrogames                  

      Cartridge Reviews (5)
      ---------------------

      1) Cosmic Raiders           Astrocade                   
      2) Ms. Candyman             L&M Software                
      3) Sea Devil                Bit Fiddlers                
      4) Sneaky Snake             New Image                   
      5) Solar Conqueror          Astrocade                   

      The Game Players" Review Compilation
	  

February 22, 2010

I)    This "Miscellaneous Documentation" area is in flux.  The files that were
      in this area will be moving to other places on the Bally Alley website
      that make more sense.  Those files that are still miscellaneous will be
      moved back, but even then, the section will be broken down into different
      miscellaneous areas.  Check here for more updates as the files are added
      back to the website.

II)   Moved the warranty card for Big City Slick and The Great
      American Jigsaw.

      Big City Slick and The Great American Jigsaw Warranty Card
	  
III)  Moved the original (non-searchable) scan of the "Bally System Description."

      Bally System Description

IV)   Moved "Astrocade Programming Sheets."

      These are programming sheets specifically for the Bally / Astrocade.
      These different sheets contain: BASIC Programming Pad, Z-80 Programmer's Pad, 
      CX Value Screen Graph Paper, and Screen and Graphic Graph Paper.

      Programming Sheet for Bally / Astrocade
	  
V)    Moved "Cartridge Making Instructions"

      By Leroy Flamm. Explains how make a cartridge from a tape program.
	  
      Cartridge Making Instructions

VI)   Moved "Bally On-Board ROM Subroutines"

      Useful compilation of routines.  This booklet explains what the On-Board
      ROM routines built into the Bally / Astrocade ROM do. This manual is
      used as a reference for BASIC programmers so that they can save a few
      bytes when programming and also take advantage of the faster routines 
      that machine language offers. A Hex dump of the Bally 8K ROM is
      also included.

      Bally On-Board ROM Subroutines Booklet

VII)  Moved "Crime Stopper Tips"

      This article enables the programmer to use Hook Vectors to protect, as
      best possible, any software written in AstroBASIC from being copied,
      disassembled, etc.

      Crime Stopper Tips
      

February 19, 2010

I)    Added InfoWorld article from 1982 called "Chip Set Marks Difference
      Between Arcade and Home Games" by John C. Dvorak.
	  
      This brief article talks about how using a chipset (in particular the
      DNA chipset) in conjunction with a CPU makes the graphics smoother.

      (PDF Version)
      (Text Version)

II)   Added an ad for "The Incredible Wizard."

      According to an Astrocade press release from June 1982, this was the
      world's first video game to be projected on a giant screen (25' x 35') at
      a baseball game. Other than knowing that this is a White Sox game played
      in Chicago in the Summer of 1982, I don't know who took this picture.
      Thanks to Digital Press for allowing this picture to be on Bally Alley.
	  
      Giant Ad for The Incredible Wizard Displayed at Baseball Game	  
	  
III)  Added Bally Console and Programming Keyboard Close-Up.

      The keyboard close-up shows the switches at 50% and also the Cursor
      D-star below.  Richard Degler, who made the close-up picture, comments:
      "Those reset and on/off switches are too close to the top row of the
      keyboard anyway! What's that circled-plus key on there with the shift-
      for-BREAK for? And where's the BackSpace key?? I need that more often!!"

      ZGRASS Keyboard Close-Up	  

IV)   Added ZGrass-32 and Add-Under Animation

      Created by Richard Degler. Here are Richard's comments: "[I] was struck
      by the similarity of the Z-Grass 32 picture [to the programming key-
      board].  Stretched it to the same width and added gray bars to match 
      the height, then animated between the two add-unders.  Not quite the
      same angle but definitely influenced by the first, as you can see
      in the grayscale." 

      Added ZGrass-32 and Add-Under Animation	  
      

February 16, 2010

I)    Added a new section called Bally / Astrocade Consoles and Accessories.

      This section contains various Bally and Astrocade console versions as
      well as accessories (like hand controls).

      Bally / Astrocade Consoles and Accessories

II)   Added seven pictures of the "Bally Home Library Computer."  This is the
      first version of the Bally console.
      
      Bally Home Library Computer Section

III)  Added seven pictures of the "Bally Professional Arcade."  This is the
      later version of the Bally console that looks very similar to the
      Astrocade release of the system.

      Bally Professional Arcade Section

IV)   Added ten pictures of a Bally / Astrocade Hand Control.

      The controllers that come with the Bally Arcade and the Astrocade are
      NOT  called joysticks, even though that is the name to which they are
      often referred.  The controllers, by both Astrocade and Bally, are
      called "hand controls," or, less frequently, "control handles."  The
      "button" on the "hand control" is called the "trigger," and the paddle-
      like device on the "hand control" is called the "knob."

      Hand Control Area

V)    Added four pictures of the Bally / Astrocade power supplies.

      Since the Astrocade console was manufactured over several years, there
      are several different power supplies available for it.
	 
      Bally / Astrocade Power Supply Area	 
      

February 15, 2010

I)    Added four pictures of the Bally Control Handle box.  These boxes
      contained two controllers (labeled as "3" and "4") for the Bally Arcade.

      Bally Box Area
      

February 13, 2010

	  
I)    Updated the Spoken Introduction Area:

         1) Changed, slightly, the Secret of Pellucitar
            transcribed introduction
         2) Moved WaveMakers' The Gate Escape spoken introduction here
         3) Moved WaveMakers' Invasion Force spoken introduction here

      Spoken Introduction Area
      Secret of Pellucitar Transcribed Introduction
	  

February 12, 2010

I)    Added Nine Bob Fabris Audio Recordings.

      These are audio recordings (mostly telephone conversations) that Bob
      Fabris, the publisher of the Astrocade newsletter Arcadian, had with
      various people in the Bally / Astrocade community in the years during
      the newsletter's publication (1978-1986).
	  
      Bob Fabris Audio Recordings

II)   Added an alternate picture of the ZGrass-32.  This version is from the
      Digital Press CD (from 1997).  I wish that I knew the original source of
      this picture so that I could get a high-res version of the original copy.
	  
      ZGrass-32 Picture
	  
III)  Added "high-res" version of the Astrocade that is on the index.html
      front page.  This picture is from 1997... so it's high-quality from
      THAT time.

      Astrocade Picture from Bally Alley Index Page

IV)   Added spoken introduction from L&M Software's game "Secret
      of Pellucitar."

      The quality of the archived tape is not great; the tape stretched over the years 
      causing the introduction to speed up and slow down.  Since the introduction can 
      be a little hard to understand, Paul Thacker transcribed the introdocution 
      to the best of his ability.
	  
      Secret of Pellucitar Spoken Introduction
      Secret of Pellucitar Transcribed Introduction

V)    Added transcription of "Secret of Pellucitar" color ad for the tape
      game by L&M Software.

      What makes this ad interesting is that it adds information that is not
      included in the instructions for the game. 
	  
      Secret of Pellucitar Ad Transcription

VI)   Added three more pages to the Astrocade programming sheets, bringing
      the total number of pages up to nine.
	  
      Astrocade Programming Sheets	  

VI)   Added "Datamax, Inc. UV-1 Letter."  This document describes the features
      and options of the UV-1 Colorgraphics Computer.
	  
      From the letter, "The UV-1 and ZGRASS - The UV-1 is a system for Audio 
      Visual application and Real Time graphics displays. It is the most
      advanced graphic system with a user-oriented language. Ten years in 
      development, it is the microcomputer most suited to producing visual
      on a television set." 
	  
      Datamax UV-1 Letter	  

VII)  Added Astrovision Business Card.  This card belonged to Rick
      Claghorn, Computer Specialist.

      Astrovision Business Card.	  
	  

February 11, 2010

I)    Reorganized and moved the ZGrass / UV-1 pictures.  These are no longer
      in the documentation area.  The pictures are now in the hardware picture
      area (where they should always have been).
	  
      ZGrass / UV-1 Pictures

II)   Added an animated GIF of the Bally Programming Keyboard (Color vs. B&W)
      created by Richard Degler.  Watch it as the color picture has the extra
      switches above the keyboard airbrushed away.  It's like magic.
	  
      Bally Keyboard (Color vs. B&W)

III)  Added eleven game ideas by Brett Bilbrey to the Spectre Systems section:
         
		 1) Astro Warriors
		 2) Battlespace
		 3) Battle Cry
		 4) Beaver Dam
		 5) Duck Range
		 6) Game Ideas Letter
		 7) Mazeway
		 8) Space War
		 9) Star Wars
		 10) Tail Gunner
		 11) Unicorn

      Game Ideas by Brett Bilbrey

IV)   Added 8-pages of possible logos for Spectre Systems.

      Possible Logos for Spectre Systems
	  
V)    Suggestions for Conan by Brett Bilbrey.

      Brett saw Astrovision's Conan cartridge at a "show" and thought that
      these ideas would have made for a better game.

      Suggestions for Conan (Scanned PDF)
      Suggestions for Conan (Transcribed)

VI)   Added "Program Ideas and Other Projects" by Spectre Systems:

      This is mostly a list of game ideas (even the names of the games give
      you an idea of what the game would be about). There is also a short list
      of other projects going on at the time (Peek and Poke, Esoterica,
      Graphic Pads, Handle, and Atari Pads) as well as a several other
      miscellaneous items.
	  
      "Program Ideas and Other Projects" by Spectre Systems

VII)  Created an area to hold ads for Spectre Systems.  Currently it holds two ads:

         1) Graphic Design Pads
         2) Spectre Custom Bally Handles

      Spectre Systems Ad Area
	  

February 10, 2010

I)    Updated the Bally BASIC 300-Baud Tape Interface Area.  Also, finally,
      added some quality pictures of the interface.	  

      Bally BASIC 300-Baud Tape Interface Area

II)   Added six pictures of the "Bally BASIC 300-Baud Tape Interface" box.

      Bally Box Picture Area

III)  Added picture of Bally Arcade TV Switchbox.

      Bally Arcade TV Switchbox
      

February 9, 2010

I)    Added screenshots of three Astrocade tapes:

         1) ICBM Attack (Prototype) - By Brett Bilbrey [3 Pictures]
         2) Niagara Bugs Club Tape [10 Pictures]
         3) Road Toad - By Esoterica [4 Pictures]

      Astrocade Tape Screen Shots
	  
II)   Added screenshots of two Astrocade cartridges:

         1) Galaxian (Prototype) - By Astrovision [1 Picture]
         2) Rainbow 3 - By Hanson and Richard Degler [3 Pictures]

      Astrocade Cartridge Screen Shots

III)  Added four pictures of Astrocade and Bally dust covers:

         1) Bally Computer System (Montgomery Ward)
         2) Bally Computer System
         3) Bally Home Library Computer
         4) Bally Professional Arcade
	  
      Astrocade Plastic Dust Covers

IV)   Added two different high-res pictures of the Bally with keyboard.  This
      color version has never-before-seen detail.

      White Bally Professional Arcade with Keyboard (Grayscale)
      White Bally Professional Arcade with Keyboard (Color)
	  

February 5, 2010

I)    Added four tape covers or miscellaneous tape-cover related items to
      the WaveMakers Box section.

         1) Backgammon / Obstacle Course Tournament (Tape Cover)
         2) Collision Course / Sound Effects (Spine)
         3) Slot Machine / Perversion (Tape Cover)
         4) WaveMakers Label (Close-Up)
	  
      WakeWakers Box Section
	  
II)   Added a red L&M Software sticker that was originally on tape "boxes."

      L&M Software Sticker, Red

III)  Reorganized and added two tape covers to the Miscellaneous Box Section.

         1) Nam-Cap (Tape Case - Cover Only)
         2) Video Wizards (Tape case)

      Tape Covers in Miscellaneous Box Section

C	  
V)    Added screenshots of three tapes:

         1) Allemande, Part I & II  - George Moses
         2) Buggin' BC - Dave Ibach and George Moses
         3) Crazy Face - Steve Walters

      Tape Screenshots Area
      

February 4, 2010

I)    Added Critter by Brett Bilbrey.

      The famous program that was printed in the Arcadian newsletter. By just
      inputting the BASIC program, the user will be able to use BASIC while at
      the same time a critter will move about the screen at a speed given by
      knob #1.  The Bally BASIC program (not AstroBASIC!) and the machine
      language program are included. 

      Critter by Brett Bilbrey

II)   Added six BASIC type-in programs by Super software (Robert Rosenhouse):

         1) Barricade - Barricade is misspelled as Barracade on the
                        program listing. 

         2) Cosmic Zap

         3) Hustle - One version includes instructions (and a bug fix!). The
                     other version does not include these changes.

         4) Mystery Maze - One version includes instructions (and bug fixes!).
                           The other version does not include these changes.

         5) Robert Alert

         6) Simon Says

      Super Software BASIC Type-in Program Area

III)  Added instructions for Finders-Keepers by Ken Lill to the tape
      manual area.

      From 2 to 4 people compete at the same time: Try to find the Secret Dot
      that the computer has selected in your area before your opponents find
      the one in their areas. 
	  
      Finders-Keepers Instructions

IV)   Added instructions for the tape game "Space Gauntlet," by The Tiny Arcade.

      You control a star cruiser patrolling a remote sector of the galaxy when
      you encounter the local inhabitants.  These denizens of deep-space don't
      "cotton" to strangers and they arrange themselves into two columns,
      firing missiles and challenging you to fly between them and survive the
      deadly gauntlet.

      Space Gauntlet Instructions

V)    Added WaveMaker's type-in programs from tape #3:

         1) Maze Race & Obstacle Course
         2) Space Chase

      WaveMaker's Type-In Programs from Tape #3

VI)   Added three pictures of the "Leather Bound" Case for Bally BASIC Manual.

      Bally Box Picture Area
	  
VII)  Added twelve pictures of inventory stickers used for Astrocade boxes,
      plus two examples of where they are used on the box itself:
	  
         Sides of Boxes

         1) Blackjack - Poker - 5002
         2) Red Baron - Panzer Attack - 2003

         Inventory Stickers:

         1) Amazin' Maze - Tic-Tac-Toe - 5001
         2) Bally Pin - 3005
         3) Blackjack - Poker - 5002
         4) Brickyard - Clown - 2004
         5) Cosmic Raiders - 2019
         6) Galactic Invasion - 2011
         7) Grand Prix - 2014
         8) Incredible Wizard, The - 2017
         9) Letter Match - 4002
         10) Red Baron - Panzer Attack - 2003
         11) Space Fortress - 2012
         12) Star Battle - 2005

      Inventory Stickers, in the Astrocade Box Area

VIII) Updated the links page with an addition, deletion and fixed links.
	  
      Bally Arcade / Astrocade Links	  


IX)   Updated the Miscellaneous Tape Picture Area:

         1) Added "Advanced Dungeons and Dragons Program
            Package" - By R. Tietjens
         2) Updated "Bally BASIC Program Sampler" with 300 DPI image


      Miscellaneous Tape Picture Area	  
	  

February 3, 2010


I)    Added hi-res scans (at least 300DPI) of 27 Astrocade cartridges:

         1) 280 Zzzap / Dodgem

         2) Amazing Maze / Tic-Tac-Toe (Bally)(Orange Label)
            Amazing Maze / Tic-Tac-Toe (Bally)(Red Label)

         3) Artillary Duel (Astrocade)

         4) Astro Battle (Bally)

         5) Astrocade Pinball (Astrocade)

         6) Bally BASIC (Bally)

         7) Bally Demo (Bally)

         8) Bally Pin (Bally)
            Bally Pin (Bally)(Alt)

         9) Biorhythm (Bally)

         10) Blackjack / Poker / Acey/Deucy (Bally)
             Blackjack / Poker / Acey/Deucy (Bally)(Alt)

         11) Clowns / Brickyard (Bally)
             Clowns / Brickyard (Bally)(Alt)

         12) Cosmic Raiders (Astrocade)

         13) Dog Patch (Bally)
             Dog Patch (Bally)(Alt)

         14) Elementary Math / Bingo Math (Bally)

         15) Football (Bally)
             Football (Alt)

         16) Galactic Invasion (Astrocade)
             Galactic Invasion (Bally)

         17) Grand Prix (Bally)

         18) Incredible Wizard, The (Astrocade)

         19) Letter Match / Spell 'N Score / Crosswords

         20) Panzer Attack / Red Baron (Astrocade)
             Panzer Attack / Red Baron (Bally)

         21) Pirate's Chase (Astrocade)

         22) Seawolf / Missile

         23) Space Fortress (Bally)

         24) Space Invaders

         25) Space Invaders (Bally)

         26) Star Battle (Bally)

         27) Tornado Baseball / Tennis / Hockey / Handball (Bally)
             Tornado Baseball / Tennis / Hockey / Handball (Bally)(Alt 1)
             Tornado Baseball / Tennis / Hockey / Handball (Bally)(Alt 2)

      Astrocade / Bally Cartridge Area

II)   Updated the Cartridge Prototype Area:

         1) Updated Solar Conqueror to 300 DPI
         2) Added new version of Solar Conqueror "Test Program"
         3) Added Galaxian Prototype
         4) Removed 150 DPI version of "Final Test" (there is now only
            a 300 DPI version).

      Cartridge Prototype Area		 

III)  Updated the third-party cartridge area:

         1) Added Blue Ram BASIC 1.0
         2) Deleted 150 DPI versions and replaced with 300 DPI versions of these
            three cartridges: Blue Ram BASIC 1.1, Machine Language Manager,
            Maze Man, and Quadra.

      Third-Party Cartridge Area		 
      

February 2, 2010


I)    Added new and/or high quality versions of 17 L&M Software tapes:

         1) 3-D Tic-Tac-Toe / River City Gambler
         2) Air Raid / The Mummy's Treasure
         3) Ayatolla Dartboard / Mission Impossible
         4) Black Lagoon, The / Kill the Vulcan
         5) Black Lagoon II, The / Super Sleuth
         6) Bombardier / Crazy Ball
         7) Claim Jumpers / Light Show Program #2
         8) Color Organ / Light Show Demo - Multi Program Format
         9) Galactic War / Atom Smasher
         10) Light Show Demo / Multi Program Format
         11) Phantom Star Fighters / Space Checkers
         12) Search and Destroy / Rescue Air Drop
         13) Secrets of Pellucitor I / Secrets of Pellucitor II
         14) Space Quest / Fox and the Hare
         15) Space Sleuth / Coyote-Roadrunner Desert Race
         16) Star Base 2000
         17) Target / Sink the U-Boat

      L&M Software Picture Area

II)   Updated the Esoterica Tape picture area.  Alphabetized the tapes and
      added high-quality pictures of some of the lower quality scans.

      Esoterica Tape Picture Area

III)  Replaced all of the W&W Software Sales tape pictures with high-
      quality versions.  Also added a picture of the back of each tape:
	  
         1) Tape #1
         2) Tape #3
         3) Tape #4
         4) Tape #5
         5) Tape #9
	  
      W&W Software Sales Tape Picture Area

IV)   Added pictures of sixteen WaveMakers tapes-- there is nearly a complete
      collection now.

         1) Tape 2 - Computer Clue / Flying Ace
         2) Tape 3 - Maze Race - Obstacle Course / Space Chase - Also added
                     alternate version of this tape.
         3) Tape 4 - Perversion / Slot Machine  - Also added alternate version
		             of this tape.
         4) Tape 5 - Music Composer - Memory Doodle (low-res version)
         5) Tape 7 - Tuning - Guitar Course / Note Match - Chord Progression 
         6) Tape 8 - Backgammon / Obstacle Course Tournament 
         7) Tape 9 - Pack Rat I / Pack Rat II - Also added alternate low-res
                     version of one side of this tape.
         8) Tape 10 - Lookout for the Bull! I / Lookout for the Bull! II
         9) Tape 11 - Whiz Quiz / Compilation - Compilation includes:
                      1. Character Analysis, 2. Castle of Horrors, 3. Mouse in
                      the Hat, 4. Pack-Rat.
         10) Tape 12 - Castle of Horror - Four Famous Freebies
         11) Tape 13 - Monkey Jump - Note: This version does not have Gong
                       the Kong on side 2... I don't think... 
         12) Tape 14 - Collision Course - An Alternate tape has The Gate Escape
                       (from tape 18).
         13) Tape 15 - Character Analysis
         14) Tape 16 - Dungeons of Dracula  - The back of this tape has The
                       Gate Escape (from tape 18).
         15) Tape 17 - L.T. (Little Terrestrial) 
         16) Tape 18 - The Gate Escape / Whack-a-Mole

      WaveMakers Picture Area

V)    Added four pictures of the tape album that the WaveMakers Master tapes
      were stored in.
	  
         1) WaveMakers Master Tape Album (Closed)
         2) WaveMakers Master Tape Album (3/4 View)
         3) WaveMakers Master Tape Album (Partially Closed)
         4) WaveMakers Master Tape Album (Open)	  
	  	  
      WaveMakers Master Tape Album
      

January 29, 2010

I)    Added a high-quality scan of the General Video Assembler
      keypad overlay:
	  
      General Video Assembler keypad overlay
	  
II)   Added four New Image games released on tape.  A scan of both the front
      and the back are available.

         1) Claustrophobia / Catch the Bomb
         2) Guess Five / Chuck A Luck
         3) Haunted House
         4) Nam-Cap
	  
      New Image Tape Area

III)  Revised "Miscellaneous Tape Area."  Also added twenty-two pictures of
      miscellaneous tapes.  The titles of the tapes are:

         1)  Checkers III / Treasures of Cathy -  By John Collins
         2)  Finders Keepers / Two-Letter Music Maker - By Ken Lill
         3)  General Video Assembler - By General Video (Dave Ibach)
         4)  Goldfish Demo -  By The Bit Fiddlers
         5)  Pepsi TV Game - By Steve Walters
         6)  Sonic Satellite / Sonic Satellite (Revised) - By George Hale
         7)  Space Gauntlet - By The Tiny Arcade
         8)  Guess Five / Quick Draw / Skunk Tape - by Spectre Systems... but
             programs - by New Image (Don Gladden)
         9)  Star Siege (Revised) - By The Tiny Arcade
         10) Video Wizards Compilation Tape - By Video Wizards (with
             alternate version)

      Pictures - Miscellaneous Tape Area

IV)   Added Astrocade Pinball Cartridge Manual in PDF format.
	  
      Astrocade Pinball Cartridge Manual

V)    Added twelve images of six L&M software tapes.  The tapes are:

         1) Alien Invasion / Claim Jumper
         2) Bit-Mapping Demo / Nautilus and Exitor's Revenge
         3) Bombardier / The Black Lagoon
         4) Crazy Ball / Ayatollah Dart Board
         5) Exitor's Revenge / The Mummy's Treasure
         6) Nautilus / 3-D Tic-Tac-Toe

      L&M Tape Picture Area

VI)   Added nine images of four Michigan Astro Bugs Club tapes.  The tapes are:

         1) Michigan Astro Bugs Club, Tape #2
         2) Rescue Force / 10,000 RND Boxes
         3) Star Base 11 / Collatz Conjecture
         4) Yearly Misc. Income / "She Loves You"

      Pictures of Michigan Astro Bugs Club Tapes
	  

January 28, 2010

I)    Completely revamped the Astrocade cartridge area.  The cartridges have
      been put into separate categories.
	  
      Astrocade Cartridge Picture Area

II)   Added five prototype cartridges (or ROMs) to the Prototype Cartridge Area

         1) ADS Monitor (ROM Only)
         2) Color BASIC
         3) G.I. Joe
         4) Rainbow, Ver. 2 (ROM Only)
         5) Vipersoft BASIC
		 
      Prototype Cartridge Picture Area

III)  Added two cartridges to the Third-Party Cartridge Area:

         1) Beatles Music from Richard Degler (Multicart)
         2) Music Maker

      Third-Party Cartridge Picture Area

IV)   Added a picture of Astrocade Pinball.
	  
      Astrocade Pinball Picture
      

January 27, 2010

I)    The recent Haunted House and Claustrophobia manuals should have been
      separated, as they two games did not come together.  The two new manuals
      are available here:

         1) Claustrophobia and Catch the Bomb	  
         2) Haunted House
	  
      New Image Tape Manual Area

II)   Added an introduction letter from ZIG (Zgrass Information Group).  This
      letter states the purpose of the organization.  This document was
      included with a letter to Bob Fabris in 1983.

III)  Added a low-res still picture from 'Zgrass Paint Demo' 1982 Video
      on YouTube.
	  
      Zgrass Picture

IV)   Added "Astrocade Owners!" half-Page ad from Electronic Games,
      January 1983

      The ad is a list of companies that support that Astrocade.  Each of the
      companies listed has contact information, along with a brief summary of
      what they do.  The companies in the end are:

         1) ABC Hobbycraft
         2) Arcadian Newsletter
         3) The Astrobug's User's Group
         4) Astrocade Sourcebook
         5) Bit Fiddlers, The
         6) Esoterica, Inc.
         7) George Moses Co.
         8) Home Arcade Electronics
         9) H.A.R.D. Software
         10) L&M Software
         11) 1) Perkins Engineering
         12) R&L Enterprises
         13) SFP Video Expansion
         14) Spectre Systems
         15) Tiny Arcade, The
         16) TV Arcade Sales
         17) Viper System - Alternative Engineering

      "Astrocade Owners!" PDF. (In Context, with magazine and full page)
      "Astrocade Owners!" JPG. (Cropped, for Ad only - Higher-Quality)

V)    Added "Express Stop" Letter published in Electronic Games
      Magazine, November 1982.
	  
      The letter from Alfonzo Smith, Jr. (Cleveland, Ohio) asks what happened
      to the BASIC Express newsletter. The editor explains that the newsletter
      is no longer published and that an upcoming article concerning the
      Astrocade will be published in the January issue.

      "Express Stop" Letter in Electronic Games

VI)   Added "Bally Computer System Specifications for Video Console and
      Programmer's Keyboard"

      Compares features against various systems of the era (Apple II,
      Commodore PET, Compucolor Renaissance, Exidy Sorcerer, and Radio Shack
      TRS-80 Level II). The features compared are CPU, Program Storage, Inputs,
      Outputs, Multi-Source of Attachments (i.e. RS-232 or S-100 bus) and Price.

      Bally Computer System Specs for Video Console and Programmer's Keyboard

VI)   Added "Facts and Figures about the Bally Professional Arcade
      and Computer Add-On"

      So much of this document never came to be in the unit that was finally
      sold.  Nevermind what was never released (the computer add-on), even
      simple facts are wrong or misleading. For instance, the stated speed of
      the tape interface is 4,800-BAUD. It was released as 300-BAUD. Quite a
      difference. It's no wonder that the first wave of Bally Arcade owners
      felt like they had been lied to about what they would get. This is a
      must-read document.

      Sections include:

         1) About Our New Computer
         2) Software
         3) Hardware
         4) Hardware Comparision Chart
         5) Questions and Answers
               Basic Unit
               Add-On Module
               Business Applications
               Technical Questions

      Facts and Figures about the Bally Professional Arcade and Computer Add-On
      

January 26, 2010

I)    Added alternate version of the Bally Professional Arcade Owner's
      Manual (Bally "Fun and Brain" Version)

      This isn't as clean or high-quality of a scan as the regular version,
      but this manual has a different version number on the back of the
      booklet (though there are no apparent differences).
	  
      Bally Professional Arcade Owner's Manual (Alt. Version)

II)   Moved "Chain Store Age 'Catalog'" from Ads and Catalog area to the
      Astrocade and Bally "Markering Area," which is where it should have been
      all along.
	  
      Chain Store Age 'Catalog'	  

III)  Added Ad, "Astrocade... the home video game that's a computer too!"

      Three Built-in Games, Built-in Calculator, Octave Music Synthesizer, 
      256 Color Variations, Four-Player Capability, and BASIC Program. From
      the October 1982 issue of Boy's Life.

      "Astrocade... the home video game that's a computer too!" Ad	  

IV)   Added a list of WaveMakers' twenty released tapes (not including
      expandedBASIC games) to the WaveMakers' 2000-BAUD program download page.

      WaveMakers, 2000-BAUD Program Download Page	  

V)    Created a new area to hold letters written to The Arcadian newsletter.
      When the entire Bob Fabris collection was bought, it included many letters
      (written in the 1970's and '80's), many, or most, of which were never
      printed before.  The two letters that are included today are:
	  
         1) (1984) - To Bob, From Lance Brisee
            Includes two program submissions: Phaser Phun and Sideswipe (both of
            which are modified programs from the Astrocade BASIC manual).
		 
         2) 1985) - To Don, From Unknown
            Talks about all the different computers that he owns and some hardware
            and software ideas.  Says that the Computer Ear, for the Astrocade,
            is compatible with the Commodore 64 and Atari computers without any
            modifications. Mentions some programs that he has submitted, but that
            are not included in this letter.

      Letters to the Arcadian Area

VI)   Added three L&M Software Tape Manuals (available in both B&W and color):

         1) Ayatollah Dart Board & Crazy Ball 
         2) Black Lagoon, The
         3) Bombardier
		 
      L&M Software Tape Manual Area		 		 

VII)  Added manual for New Image's Haunted House and Claustrophobia.

      Haunted House and Claustrophobia Manual

VIII) Added alternate color (green) manual for WaveMaker's
      L.T. (Little Terrestrial):

      L.T. (Little Terrestrial), Green Manual


IX)   Added a picture of Fred Cornet. This is the publisher of the Cursor
      newsletter (AKA BASIC Express). This picture was developed in
      January of 1980 and was provided by Brett Bilbrey. 

      Picture of Fred Cornet from 1980
	  

January 25, 2010


I)    Added five videogame catalogs.  The catalogs, with contents, are listed here:

         1.  Five Fun Cartridges for the Bally Professional Arcade

             This 6-page catalog contains these five cartridges:

                Biorhythm
                Galactic Invasion
                Grand Prix / Demolition Derby
                Music Maker I (Unreleased)
                Space Fortress

         2.  Expandable Computer with Today's Greatest Games

             Except for the first page, this 4-page catalog is identical to
             the "More Games. More Fun... more to Come!" catalog. That
             catalog features a white Bally Arcade, this catalog features a
             woodgrain Astrocade. This catalog features the "ZGRASS-32
             Keyboard" and also contains these 20 cartridges:

                280 Zzzap / Dodgem
                Amazin' Maze / Tic-Tac-Toe
                Astro Battle
                Bally BASIC
                Bally Pin
                Bingo Math / Speed Math
                Biorhythm
                Blackjack / Poker / Acey-Duecy
                Brickyard / Clowns
                Dog Patch
                Football
                Galactic Invasion
                Grand Prix / Demolition Derby
                Letter Match / Spell 'N Score / Crosswords
                Music Maker I (Unreleased)
                Red Baron / Panzer Attack
                Sea Wolf / Missile
                Space Fortress
                Star Battle
                Tornado Baseball / Tennis / Handball / Hockey


         3.  More Games. More Fun... more to Come!

             This 4-page catalog features the "ZGRASS-32 Keyboard" and also
             contains the same 20 cartridges as listed in the "Expandable
             Computer with Today's Greatest Games" catalog.

         4.  More Games. More Fun. More to Come...

             This twenty-four page catalog from July 1981 features 21 games.
             All of them, except Music Maker I, were released.

                280 ZZZap / Dodgem
                Amazing Maze / Tic-Tac-Toe
                Astrobattle
                Bally BASIC (with built-in tape interface)
                Biorhythm
                Blackjack / Poker / Acey-Deucey
                Brickyard / Clowns
                Dog Patch
                Football
                Galactic Invasion
                Grand Prix / Demolition Derby
                Letter Match / Spell 'N Score / Crosswords
                Music Maker I (Unreleased)
                Pirate's Chase
                Red Baron / Panzer Attack
                Seawolf / Missile
                Space Fortress
                Speed Math / Bingo Math
                Star Battle
                Tornado Baseball / Tennis / Handball / Hockey

         5.  More Games. More Fun. More to Come... from the leader in video
		     game technology.

             This 8 1/2" x 11" folded catalog contains these nine cartridges:

                Coloring Book with Light Pen (Unreleased)
                Cosmic Raiders
                Munchie (Unreleased)
                Music Maker I (Unreleased)
                Pirate's Chase
                Quest for the Orb (Unreleased)
                Solar Conqueror
                Space Fortress
                The Wizard (Released as The Incredible Wizard)

      Bally / Astrocade Catalog Area

II)  Created a "Flyer Area" here:

      Flyer Area
	        

January 24, 2010

I)    Added an Astrocade Kiosk Area with an additional high-quality B&W picture.
	  
      Astrocade Kiosk Area	  

II)   Added an ad from the January 1982 issue of Leisure Time Electronics.  It's
      titled: "Bally Professional Arcade: The Fun Lives On!"
	  
      Leisure Time Electronics Ad (January 1982)	  

III)  Added five flyers to the advertisement area:

         1) Astro Arcade: Doesn't Just Play Games (BASIC Flyer)
         2) Astrocade, The Professional Arcade: Gives You More!
         3) Bally Professional Arcade: Home TV Entertainment Center
         4) You Love Us in the Arcades.  Just Wait Till You Get Us Home. 
         5) Arcade: Doesn't Just Play Games, 1982 TV Schedule, January 6-9'th

      Advertisement Area	  

IV)   Updated the "Inside the Box" Area:

         1) Added thumbnails for all documents
         2) Added Bally Professional Arcade Owner's Manual (Bally Version)
         3) Deleted old version of Bally Professional Arcade Owner's Manual
            (Fun and Brains Version) and replaced with much better scan
            of the same manual.
	  
      Inside the Box	  
      

January 23, 2010

I)    Added Speed Math / Bingo instructions.  These replace the poor
      quality, 1980's era photocopy, Bally instructions that were already online.
	  
      Speed Math / Bingo Instructions	  

II)   Updated, again, the "Cartridge Manuals Needed" document:

      Cartridge Manuals Needed

III)  Added picture of Astrocade shipping box:

      Astrocade Shipping Box

IV)   Added seven Polaroids from the Bob Fabris collection.  These Polaroids
      seem to be from the development of the Viper expansion unit.  Notice
      that the front of this unit is white and not brown.

      Viper in Deveopment

V)    Added three pictures of the Analog controller used with the very rare
      ICBM Attack cartridge by Spectre.  Notice that this plugs into
      two controller ports.

      ICBM Attack Controller
      

January 19, 2010

	  
I)    Added the year 2009 to the "What's New" archive.  The archive now covers
      from 2000-2009.  That's ten years of Ballyalley.com!

      whats_new_archives_(2000-2009).html
II) Added nine Astrocade box pictures for comparison. Here are some comments by Paul Thacker about these box comparisons: "I bought a collection of six NIB carts in the Astrovision-style packaging-- AstroBASIC, Galactic Invasion, Star Battle, Grand Prix, Brickyard/Clowns, and The Incredible Wizard. I found it amusing all the small variations in the boxes, probably due to the limited time Astrovision had the rights to use the Bally name, and Astrovision's own name change to Astrocade. Only the BASIC cart says Astrocade on the back; the others say Astrovision. On the front and sides, some say Bally and some say Astrocade. Of the ones that say Astrocade, sometimes it's printed directly on the box, and other times it's on a sticker (presumably covering up Bally)." Here is what is being compared: 1) Astrocade Box Packaging (BASIC)(Front) 2) Astrocade Box Packaging with Overlaid Sticker (Galactic Invasion) 3) Bally Box Packaging (Star Battle)(Front) 4) Astrocade Box Packaging (Back, Astrocade version from BASIC) 5) Astrocade Box Packaging (Back, Astrovision version seen on all but BASIC) 6) Astrocade Box Packaging (Top) 7) Astrocade Box Packaging (Bottom) 8) Astrocade Box Packaging (Left Side) 9) Astrocade Box Packaging (Right Side) Astrocade Box Comparisons
III) Added two high-resolution scans of two unopened Bally boxes: 1) Dog Patch 2) Red Baron / Panzer Attack Bally Boxes IV) Added eight instructions for Astrocade games: 1) Amazing Maze / Tic-Tac-Toe (Astrovision) 2) Cosmic Raiders (Astrocade) 3) Dog Patch (Bally) 4) Letter Match / Spell 'n Score / Crosswords (Astrovision) 5) Missile Attack (Text Version) 6) Red Baron / Panzer Attack (Astrovision) 7) Sneaky Snake (New Image) 8) Soccer and Shootout (Text Updated, added missing line) Cartridge Manual Area V) Updated the "Cartridge Manuals Needed" document: Cartridge Manuals Needed

January 15, 2010

I)    Added scanned book:

      30 Customized Microprocessor Projects
      By Delton T. Horn
      Copyright 1986, by TAB BOOKS (ISBN - 0-8306-0705-6)

      Despite the seemingly generic name, this book covers, exclusively, Z80
      hardware projects. Here is what the book contains:

      Table of Contents
      Introduction
      List of Projects
      Section I - The Basics
           Chapter 1 - The Basics of Circuit Design
           Chapter 2 - Digital Basics
           Chapter 3 - The CPU
           Chapter 4 - Semiconductor Memory
           Chapter 5 - Interfacing
      Section II - Projects
           Chapter 6 - CPU Breadboard
           Chapter 7 - EPROM Programmer
           Chapter 8 - Timer / Automation Systems
           Chapter 9 - Security Systems
           Chapter 10 - Test Equipment
           Chapter 11 - Robots
           Chapter 12 - Sound Synthesis
           Chapter 13 - Programming
      Appendices
           Appendix A - The Z80 Instruction Set
           Appendix B - Hexadecimal Instruction Codes for the Z80
           Appendix C - Sample Computer Programs
      Index

      30 Customized Microprocessor Projects
      

What's New - Archives (2000-2009)

I)    These archives go back to October 22, 2000.  Bally Alley is actually older than
      that, but not by much.

      whats_new_archives_(2000-2009).html