"Gamma Wars" Review By Michael Prosise From: "The Game Player, #8," ARCADIAN 5, no. 8(June 17, 1983): 127. From Tiny Arcade comes another shoot-em-up-knock-em-down science fiction game. In this space game, the player protects his planet from invaders with his surface cannon. The cannon can be moved left and right with the knob, and shots fired with the trigger. The game is for one or two players, with each having three chances. The graphics in GAMMA WARS are very nice, illustrating a planet's surface, bathed in a light blue color. Sound effects are well done, also, except for a constant high-frequency buzz that appears to be a programming error, and not an intentional sound, since it is present even after the game has ended. Overall, this is a rather simple type of game, one that could not be described as exciting. However, our players did find it on the difficult side, and we thus recommend GAMMA WARS only to those gamers who thrive on fast-paced, quick- thinking types of games that require a high degree of hand and eye coordination. Those who played it all found the game to be satisfactory, but in fairness to the consumer, I'll have to add that GAMMA WARS did not hold their interest for too long. SIDE TWO of the tape contains ABSURD WORD PROCESSOR, which is not a game, but something for you to sit back and watch, or in this case, to read. The computer has been instructed to put together certain nouns (person, place or thing), verbs (words which show action), and adjectives (words which describe), in a random fashion to produce amusing statements such as, (and I quote), "Brook Shields roasts hot and juicy politicians." These sentences will scroll up your screen endlessly, each one different from the others.