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Clicking on the picture brings up a B&W version of the manual.
This B&W version is the default because it loads much faster than the color version. The
color version, which is exactly the same as the B&W version, can also be downloaded (when available).
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"Alien Invasion" Instructions.
L&M Software.
Tape 14, April 1982.
"Star Fleet Command has put you at the controls of a pulse-pounding photon cannon. Your orders are to stop the invasion of aliens war machines. It takes a cool head and a steady hand. Only you stand in their way. Can Earth be saved or will the aliens destroy your cannon and invade Earth?"
- Alien Invasion Manual (Text) - The text version of the instructions for the game.
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"Bombardier/Meteoroids" Instructions.
L&M_Software.
Tape 3, 1981.
In "Bombardier," "Imagine yourself flying over a mountainous area in a bomber. This area is the base for numerous Russian missile silos. In your hand, you control the release pin of a very powerful bomb, all you have to do to release is to squeeze trigger #1. Wait! Don't fire yet!! Check the wind direction and speed. Now, when you are over one of the Russian missile silos and have allowed for wind direction and speed, fire away."
"'Meteoroid' was inspired by a well-known game [probably the arcade game 'Space Zap']. We have put Bally's excellent graphic commands to use and went one better. Instead of only one location to shoot from you have a second one. This, coupled with the special sound effects and colors makes this a fast action game, one you won't want to stop playing."
- "Bombardier/Meteroids" Instructions (Text)
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"Cosmic Saucer Battle/The Black Lagoon" Instructions.
L&M Software.
Tape 2, 1981.
In "Cosmic Saucer Battle," "Flying saucer invaders are bent on conquering the Earth. Star Fleet Command has given you and your co-pilot the task of halting their advances. Can you stop the saucers and their missiles in time?"
In "The Black Lagoon," "You have accepted a dare (after much prodding of course) to pilot a boat through the "Black Lagoon", to a dock on the other side. This lagoon is no ordinary, run of the mill type, lagoon. It can only be navigated by passing through the interconnecting waterways. Any attempt to pass between sections of the lagoon other than by using the connecting waterway will be blocked. [...] The creature is constantly roaming the depths of the lagoon unseen by human eyes. Should you happen to be at the same place [...] the creature will capture you."
- "The Black Lagoon" Instructions (Text)
- "Cosmic Saucer Battle" Instructions (Text)
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Coyote Roadrunner Desert Race/Atom Smasher
(600dpi, 14.3MB)
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| Entry form for L&M's 1983 Candyman high score contest.
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Mind Bender
(600dpi, 7.27MB)
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"Search & Destroy" (Revised) Instructions.
L&M Software.
1983.
In "Search & Destroy," the manual begins, "Dr. Oppenheimer, a nuclear physicist in our research and development lab, has suffered a mental breakdown. He has gotten control of our experimental sub, 'Dolphin,' which has the capability to destroy the world. Your mission is to man the battleship 'Falcon' and search sectors 1 thru 60. Unfortunately, for the safety of the world, you must destroy the "Dolphin" using depth charges. Be careful, we have information that Dr. Oppenheimer has mined the area and also has full use of powerful lasers capable of destroying the 'Falcon.'"
- "Search & Destroy" (Revised) Instructions (Text)
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Search & Destroy/Air Raid Instructions.
L&M Software.
Tape 5. 1981.
In "Search & Destroy," the manual begins, Dr. Oppenheimer, a nuclear physicist in our research and development lab, has suffered a mental breakdown. He has gotten control of our experimental nuclear sub, Dolphin, which has the capability to destroy the world. Your mission is to man the battleship Falcon and search sectors 1 thru 60. Unfortunately, for the safety of the world, you must destroy the Dolphin using depth charges. Be careful, we have information that Dr. Oppenheimer has mined the area and also has full use of powerful lasers capable of destroying the Falcon."
In "Air Raid," the manual begins, "The object is to protect the city below from the enemy air craft which is firing upon it. The enemy air craft will make five passes over the city during each game. You must destroy the air craft as quickly as possible, thus allowing the enemy a minimum amount of time to fire upon the city."
- Search & Destroy/Air Raid Instructions (Text)
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Space Sleuth/Fox & the Hare (Manual)
(600dpi, 14.4MB)
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